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Since the pandemic, virtual concerts become more and more popular, and a number of artists and musical institutions are taking the show online to share some musical joy during these trying times. This project--Melomaniac features digital live performances on VR concerts, trying to explore more possibilities to enhance the music experience. Through 4 songs 4 stages 4 virtual garments to interpret the musician Ajun Yao’s music album concept. All the musical stories are converted into a stage and experience that depicts a creator's journey from self-structuring to restructuring.

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ITIS is a VR experience aimed at those who are not visually impaired, to experience what they believe the life of a visually impaired person is like through VR. The VR experience will allow the user to experience what they think it's like vs. what it is actually like to be visually impaired. The overall aim of the project is to eliminate bias and assumptions towards visual impairment.

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This is a comedy adaption of a comic book "False Knees."False Knees is a web comic created by Joshua Barkman and is ‘an illustrated guide to animal behaviour’ which takes a absurd and comedic turn of creating multiple short comic strips based on ‘animal humor’.The player will take on the role of a seagull in first person and will spend the experience interacting with other seagulls. The seagulls will discuss the meaning of life together on the beach, chatting over fries, stealing ice cream from child, and going on some fun adventures in the big city.

' Cubic' is the first VR project I made in Unity. It was developed as a dodge game. Players will try to move their bodies to hide from the obstacles and try to last as long as they can.

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